Eve is the closest thing I've ever seen to what I think a MMORPG should be.
If I'm going to play an MMORPG, I want it to be like another life in another reality. The fancy slot-machines that are WOW, LOTRO, GW, WAR, etc do not interest me. Grinding for XP doesn't interest me. Gold farming doesn't interest me. Predetermined plots don't interest me.
Give me a virtual world and let me discover it as I go.
In-game rules and laws should be enforced in-game; If I go on a killing spree, I expect in-game law enforcement (preferably made up of other players) to hunt me down, not to find my account suspended the next day.
I expect deaths to be rare but permanent.
I expect the game mechanics to be kept secret; Numbers don't float off of real people when hit.
I expect to be able to affect the environment directly: Cutting down trees; building houses, weapons, tools; damming rivers; mining raw materials.
I expect the developers to be scripting/triggering new events to make the world feel alive: Have a volcano erupt or a river flood. Start a forest fire that threatens homes. Drop off a van-load of Jehovah's Witnesses in my village.
I expect the players to be left to govern themselves in whatever way they determine is best.
I expect the players to be free from developer-imposed responsibilities. If I want to spend all my game time painting buildings pink, the game ought to let me do that (to whatever extent the other players tolerate it). I shouldn't be forced into any role by the programming.
^There's nothing truly random about it, though. It certainly appears random, but if it were released again in identical conditions the exact same thing would happen.
Of course it's probably not possible to replicate identical conditions. You'd probably need to simulate it on a computer in order to make it completely identical.
>> ^Lodurr: There are lots of unique examples of altruism in nature, but not every animal or living thing displays altruism. The only ones that display altruism do so because it benefits the species in the long run. Just because altruism can exist without manmade laws doesn't mean it always does.
If you took a step farther back, you would see that religion and laws are a part of nature in the sense that they're a part of culture, and we require culture to survive. Of course that's very different than saying any of the religions are right.
It's more strange to suggest that religion was unnecessary for our survival. If it wasn't necessary, it would not have existed (and persisted). Whether it's necessary for our future survival is another topic. It's not yet as vestigial as our tailbones, and in any case, it needs to shrink naturally just as our tailbones did while we adapt to its absence.
Just because something is beneficial doesn't mean it will develop in every species. Adding gills to humans would certainly benefit us, for example. Not having gills wasn't enough of a problem to wipe us out, is all.
Religion's existence doesn't prove its necessity, either. As a form of control it might have been beneficial to society in general. You can do something illegal and potentially get away with it, but you can't hide from God so it's a more effective deterrent than any legal system. That doesn't guarantee that we wouldn't have made it with just laws, though.
EVE Online - Dominion fleet battle trailer
If I'm going to play an MMORPG, I want it to be like another life in another reality. The fancy slot-machines that are WOW, LOTRO, GW, WAR, etc do not interest me. Grinding for XP doesn't interest me. Gold farming doesn't interest me. Predetermined plots don't interest me.
Give me a virtual world and let me discover it as I go.
In-game rules and laws should be enforced in-game; If I go on a killing spree, I expect in-game law enforcement (preferably made up of other players) to hunt me down, not to find my account suspended the next day.
I expect deaths to be rare but permanent.
I expect the game mechanics to be kept secret; Numbers don't float off of real people when hit.
I expect to be able to affect the environment directly: Cutting down trees; building houses, weapons, tools; damming rivers; mining raw materials.
I expect the developers to be scripting/triggering new events to make the world feel alive: Have a volcano erupt or a river flood. Start a forest fire that threatens homes. Drop off a van-load of Jehovah's Witnesses in my village.
I expect the players to be left to govern themselves in whatever way they determine is best.
I expect the players to be free from developer-imposed responsibilities. If I want to spend all my game time painting buildings pink, the game ought to let me do that (to whatever extent the other players tolerate it). I shouldn't be forced into any role by the programming.
The double pendulum gives an example of chaotic motion
Of course it's probably not possible to replicate identical conditions. You'd probably need to simulate it on a computer in order to make it completely identical.
Attacking Chess - The Dutch Defence Stonewall Variation
Roller Man, not a sexy as Roller Girl
Randy Marsh takes one (bananna) for the team
They're also definitive proof of a divine creator.
60 Minutes - Brain Man (Savant) part 1
A Question of Numbers (Geek Talk Post)
This video is a dupe of the one above, btw... if someone could take care of that.
Hagfish makes a knot
M.C. Escher Interview
Wrecking ball accidentally takes out a van
I don't get an ad. Firefox + AdBlock Plus FTW!
Adblock didn't stop it for me. It seems it doesn't play the ad every time. I've played it 5x and only got the ad twice.
Mindblowing cigar-box juggler
My Religion is True, Yours a Mistake!
It's more like
Islam: x + y = 2
Christianity: x + y = 4
Scientology: x + y = 6
Atheism: x and y are unknown.
Judaism: x + y = 3. Is there a group discount available?
Howard Stern Hates Kirk Cameron
Check your MSNBC clips... (Election08 Talk Post)
Skydiving with a Peregrine Falcon
Natural Morality
There are lots of unique examples of altruism in nature, but not every animal or living thing displays altruism. The only ones that display altruism do so because it benefits the species in the long run. Just because altruism can exist without manmade laws doesn't mean it always does.
If you took a step farther back, you would see that religion and laws are a part of nature in the sense that they're a part of culture, and we require culture to survive. Of course that's very different than saying any of the religions are right.
It's more strange to suggest that religion was unnecessary for our survival. If it wasn't necessary, it would not have existed (and persisted). Whether it's necessary for our future survival is another topic. It's not yet as vestigial as our tailbones, and in any case, it needs to shrink naturally just as our tailbones did while we adapt to its absence.
Just because something is beneficial doesn't mean it will develop in every species. Adding gills to humans would certainly benefit us, for example. Not having gills wasn't enough of a problem to wipe us out, is all.
Religion's existence doesn't prove its necessity, either. As a form of control it might have been beneficial to society in general. You can do something illegal and potentially get away with it, but you can't hide from God so it's a more effective deterrent than any legal system. That doesn't guarantee that we wouldn't have made it with just laws, though.
Bright green meteor fall caught on CCTV camera
Grey Diamonds optical illusion
Mobile VideoSift Now Available on Droids and iPhones (Sift Talk Post)
Not that anyone suggested it would work, it clearly says Android and iPhone above, but figured I'd give it a shot.
Who Left This Hole in the Ground, Mr. President? (8:45)